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Gaze-Based Serious Gaming with Attentive Eye - ADD/ADHD
[Usability Engineering & Ubiquitous Computing tracks]
 
Project Members:  Anfal Alomar, Khawlah Alhadlaq, Manal Alrubayain, Najla Alzakari,  Ohood Alhamid
Project Supervisor: Dr. Areej Al-Wabil
Project Duration: Jan 2012-Jan 2013
 
Abstract: In this project, we developed a multimodal rehabilitation application designed to help individuals with attention deficit disorders improve their concentration, attention and memory. The system is designed to be controlled using eye gaze as a main input method along with other input devices such as the keyboard and the mouse to vary the complexity of controlling objects within the games.
 
 
Publications:
Interactive Therapy of Attention Deficit Disorders with Gaze-Based Games: In proceedings of APCHI - The 10th Asia Pacific Conference in Computer Human Interaction in Matsue, Japan [August 2012].
*Rehabilitation of ADHD with Gaze-Base Serious Gaming: *2nd Place Award in the 4th annual KSU Scientific Student Symposium, [April 2013]
Anfal Alomar, Khawlah Alhadlaq, Manal Alrubayain, Najla Alzakari,  Ohood Alhamid (for publication May 2013) Design and Development of Attentive Eye's Serious Gaming Suite, Undergraduate Research Conference for Applied Computing, Dubai [May 2013]